diff options
Diffstat (limited to 'cogs/commissions.py')
| -rw-r--r-- | cogs/commissions.py | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/cogs/commissions.py b/cogs/commissions.py new file mode 100644 index 0000000..e2f35e8 --- /dev/null +++ b/cogs/commissions.py @@ -0,0 +1,327 @@ +import discord +from discord import app_commands +from discord.ext import commands +from typing import Optional, Literal +import config +from utils.database import Database +from utils.cooldowns import CooldownManager + + +class CommissionModal(discord.ui.Modal, title="Submit a Commission"): + """Modal for submitting a new commission request.""" + + email = discord.ui.TextInput( + label="Email", + placeholder="your@email.com", + required=True, + max_length=255, + ) + + name = discord.ui.TextInput( + label="Name", + placeholder="Your name or preferred alias", + required=True, + max_length=255, + ) + + commission_type = discord.ui.TextInput( + label="Type (art, design, other, unsure)", + placeholder="art", + required=True, + max_length=20, + ) + + description = discord.ui.TextInput( + label="Description", + placeholder="Describe what you're looking for...", + style=discord.TextStyle.paragraph, + required=True, + max_length=2000, + ) + + budget = discord.ui.TextInput( + label="Budget (optional)", + placeholder="e.g., $50-100", + required=False, + max_length=100, + ) + + def __init__(self, cog: "Commissions"): + super().__init__() + self.cog = cog + + async def on_submit(self, interaction: discord.Interaction): + # Validate commission type + valid_types = config.COMMISSION_TYPES + c_type = self.commission_type.value.lower().strip() + if c_type not in valid_types: + await interaction.response.send_message( + f"Invalid commission type. Please use one of: {', '.join(valid_types)}", + ephemeral=True, + ) + return + + # Insert into database + query = """ + INSERT INTO commissions (discord_user_id, email, name, commission_type, description, budget) + VALUES (%s, %s, %s, %s, %s, %s) + """ + commission_id = await Database.execute_returning_id( + query, + ( + interaction.user.id, + self.email.value, + self.name.value, + c_type, + self.description.value, + self.budget.value or None, + ), + ) + + # Set cooldown + self.cog.cooldown_manager.set(interaction.user.id) + + await interaction.response.send_message( + f"Commission submitted! Your commission ID is **#{commission_id}**.\n" + "You'll be notified via DM when the status changes.", + ephemeral=True, + ) + + # Notify owner + try: + owner = await interaction.client.fetch_user(config.OWNER_ID) + embed = discord.Embed( + title="New Commission Submitted", + color=discord.Color.green(), + ) + embed.add_field(name="ID", value=f"#{commission_id}", inline=True) + embed.add_field(name="From", value=f"{interaction.user} ({interaction.user.id})", inline=True) + embed.add_field(name="Type", value=c_type, inline=True) + embed.add_field(name="Email", value=self.email.value, inline=True) + embed.add_field(name="Name", value=self.name.value, inline=True) + embed.add_field(name="Budget", value=self.budget.value or "Not specified", inline=True) + embed.add_field(name="Description", value=self.description.value[:1024], inline=False) + await owner.send(embed=embed) + except Exception: + pass # Don't fail if we can't notify owner + + +class Commissions(commands.Cog): + """Commission management commands.""" + + def __init__(self, bot: commands.Bot): + self.bot = bot + self.cooldown_manager = CooldownManager() + + # ============ PUBLIC COMMANDS ============ + + @app_commands.command(name="queue", description="Check how many commissions are in the queue") + @app_commands.allowed_contexts(guilds=True, dms=True, private_channels=True) + @app_commands.allowed_installs(guilds=True, users=True) + async def queue(self, interaction: discord.Interaction): + query = """ + SELECT + COUNT(CASE WHEN status = 'pending' THEN 1 END) as pending, + COUNT(CASE WHEN status = 'in_progress' THEN 1 END) as in_progress + FROM commissions + """ + result = await Database.fetchone(query) + pending = result["pending"] if result else 0 + in_progress = result["in_progress"] if result else 0 + total = pending + in_progress + + await interaction.response.send_message( + f"**Commission Queue:** {total} total ({pending} pending, {in_progress} in progress)" + ) + + @app_commands.command(name="commission", description="Submit a new commission request") + @app_commands.allowed_contexts(guilds=True, dms=True, private_channels=True) + @app_commands.allowed_installs(guilds=True, users=True) + async def commission(self, interaction: discord.Interaction): + # Check cooldown + remaining = self.cooldown_manager.check(interaction.user.id) + if remaining is not None: + minutes = remaining // 60 + seconds = remaining % 60 + await interaction.response.send_message( + f"You're on cooldown. Please wait {minutes}m {seconds}s before submitting another commission.", + ephemeral=True, + ) + return + + await interaction.response.send_modal(CommissionModal(self)) + + # ============ OWNER COMMANDS ============ + + commissions_group = app_commands.Group( + name="commissions", + description="Manage commissions (owner only)", + allowed_contexts=app_commands.AppCommandContext(guild=True, dm_channel=True, private_channel=True), + allowed_installs=app_commands.AppInstallationType(guild=True, user=True), + ) + + async def _check_owner(self, interaction: discord.Interaction) -> bool: + """Check if user is owner, send error if not.""" + if interaction.user.id != config.OWNER_ID: + await interaction.response.send_message( + "You don't have permission to use this command.", ephemeral=True + ) + return False + return True + + @commissions_group.command(name="list", description="List all commissions") + @app_commands.describe(status="Filter by status") + async def list_commissions( + self, + interaction: discord.Interaction, + status: Optional[Literal["pending", "accepted", "in_progress", "completed", "rejected"]] = None, + ): + if not await self._check_owner(interaction): + return + + await interaction.response.defer(ephemeral=True) + + if status: + query = "SELECT id, name, commission_type, status, created_at FROM commissions WHERE status = %s ORDER BY created_at DESC LIMIT 25" + commissions = await Database.fetchall(query, (status,)) + else: + query = "SELECT id, name, commission_type, status, created_at FROM commissions ORDER BY created_at DESC LIMIT 25" + commissions = await Database.fetchall(query) + + if not commissions: + await interaction.followup.send("No commissions found.", ephemeral=True) + return + + embed = discord.Embed( + title="Commissions" + (f" ({status})" if status else ""), + color=discord.Color.blue(), + ) + + for c in commissions: + status_emoji = { + "pending": ":yellow_circle:", + "accepted": ":white_circle:", + "in_progress": ":blue_circle:", + "completed": ":green_circle:", + "rejected": ":red_circle:", + }.get(c["status"], ":black_circle:") + + embed.add_field( + name=f"#{c['id']} - {c['name']}", + value=f"{status_emoji} {c['status']} | {c['commission_type']} | {c['created_at'].strftime('%Y-%m-%d')}", + inline=False, + ) + + await interaction.followup.send(embed=embed, ephemeral=True) + + @commissions_group.command(name="view", description="View full details of a commission") + @app_commands.describe(commission_id="The commission ID to view") + async def view_commission(self, interaction: discord.Interaction, commission_id: int): + if not await self._check_owner(interaction): + return + + await interaction.response.defer(ephemeral=True) + + query = "SELECT * FROM commissions WHERE id = %s" + c = await Database.fetchone(query, (commission_id,)) + + if not c: + await interaction.followup.send(f"Commission #{commission_id} not found.", ephemeral=True) + return + + embed = discord.Embed( + title=f"Commission #{c['id']}", + color=discord.Color.blue(), + ) + embed.add_field(name="Name", value=c["name"], inline=True) + embed.add_field(name="Email", value=c["email"], inline=True) + embed.add_field(name="Type", value=c["commission_type"], inline=True) + embed.add_field(name="Status", value=c["status"], inline=True) + embed.add_field(name="Budget", value=c["budget"] or "Not specified", inline=True) + + if c["discord_user_id"]: + embed.add_field(name="Discord ID", value=str(c["discord_user_id"]), inline=True) + + embed.add_field(name="Description", value=c["description"][:1024], inline=False) + + if c["rejection_reason"]: + embed.add_field(name="Rejection Reason", value=c["rejection_reason"], inline=False) + + embed.set_footer(text=f"Created: {c['created_at']} | Updated: {c['updated_at']}") + + await interaction.followup.send(embed=embed, ephemeral=True) + + async def _update_status( + self, + interaction: discord.Interaction, + commission_id: int, + new_status: str, + rejection_reason: Optional[str] = None, + ): + """Update commission status and notify user.""" + if not await self._check_owner(interaction): + return + + await interaction.response.defer(ephemeral=True) + + # Get current commission + query = "SELECT * FROM commissions WHERE id = %s" + c = await Database.fetchone(query, (commission_id,)) + + if not c: + await interaction.followup.send(f"Commission #{commission_id} not found.", ephemeral=True) + return + + # Update status + if rejection_reason: + update_query = "UPDATE commissions SET status = %s, rejection_reason = %s WHERE id = %s" + await Database.execute(update_query, (new_status, rejection_reason, commission_id)) + else: + update_query = "UPDATE commissions SET status = %s WHERE id = %s" + await Database.execute(update_query, (new_status, commission_id)) + + await interaction.followup.send( + f"Commission #{commission_id} marked as **{new_status}**.", ephemeral=True + ) + + # Notify user via DM if they submitted via Discord + if c["discord_user_id"]: + try: + user = await self.bot.fetch_user(c["discord_user_id"]) + status_messages = { + "accepted": f"Your commission (#{commission_id}) has been **accepted**!", + "in_progress": f"Your commission (#{commission_id}) is now **in progress**!", + "completed": f"Your commission (#{commission_id}) has been **completed**!", + "rejected": f"Your commission (#{commission_id}) has been **rejected**." + + (f"\nReason: {rejection_reason}" if rejection_reason else ""), + } + message = status_messages.get(new_status, f"Your commission (#{commission_id}) status updated to: {new_status}") + await user.send(message) + except Exception: + pass # Don't fail if we can't DM + + @commissions_group.command(name="accept", description="Accept a pending commission") + @app_commands.describe(commission_id="The commission ID to accept") + async def accept_commission(self, interaction: discord.Interaction, commission_id: int): + await self._update_status(interaction, commission_id, "accepted") + + @commissions_group.command(name="progress", description="Mark a commission as in progress") + @app_commands.describe(commission_id="The commission ID to mark in progress") + async def progress_commission(self, interaction: discord.Interaction, commission_id: int): + await self._update_status(interaction, commission_id, "in_progress") + + @commissions_group.command(name="done", description="Mark a commission as completed") + @app_commands.describe(commission_id="The commission ID to mark completed") + async def done_commission(self, interaction: discord.Interaction, commission_id: int): + await self._update_status(interaction, commission_id, "completed") + + @commissions_group.command(name="reject", description="Reject a commission") + @app_commands.describe(commission_id="The commission ID to reject", reason="Reason for rejection") + async def reject_commission( + self, interaction: discord.Interaction, commission_id: int, reason: Optional[str] = None + ): + await self._update_status(interaction, commission_id, "rejected", reason) + + +async def setup(bot: commands.Bot): + await bot.add_cog(Commissions(bot)) |
